[settings]
my_peds8Count = 24
my_peds8[0]Model = a_m_m_prolhost_01
my_peds8[0]Model2 = 0x9712C38F
my_peds8[0]Positionx = 744.4992
my_peds8[0]Positiony = 64.83878
my_peds8[0]Positionz = 82.20675
my_peds8[0]Heading = 339.0001
my_peds8[0]Task = 5
my_peds8[0]Weapon = CombatPistol
my_peds8[0]Group = 1
my_peds8[0]SeatPosition = -1
my_peds8[0]my_peds_variation = Default
my_peds8[0]my_peds_Accuracy = 10
my_peds8[0]my_peds_Health = 150
my_peds8[0]my_peds_Armour = 200
my_peds8[0]my_peds_Invincible = False
my_peds8[0]my_peds_DrivingSpeed = 60
my_peds8[0]my_peds_DrivingStyle = Normal
my_peds8[0]my_peds_CombatEngaugeRange = 50
my_peds8[0]my_peds_CanLeaveGuardRange = True
my_peds8[0]my_peds_GuardRange = 20
my_peds8[0]my_peds_VecFallowDist = 5
my_peds8[0]my_peds_seeingRange = 35
my_peds8[0]my_peds_hearingRange = 60
my_peds8[0]my_peds_group_numb = 0
my_peds8[0]my_peds_Combat_Ability = 40
my_peds8[0]my_peds_senario = WORLD_HUMAN_AA_COFFEE
my_peds8[0]my_peds_can_exit_vehicle = False
my_peds8[0]my_peds_waypoint = 0
my_peds8[0]COMPONENT_FACE_DRAWABLE = 0
my_peds8[0]COMPONENT_FACE_TEXTURE = 0
my_peds8[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds8[0]COMPONENT_HEAD_TEXTURE = 0
my_peds8[0]COMPONENT_HAIR_DRAWABLE = 0
my_peds8[0]COMPONENT_HAIR_TEXTURE = 0
my_peds8[0]COMPONENT_TORSO_DRAWABLE = 0
my_peds8[0]COMPONENT_TORSO_TEXTURE = 0
my_peds8[0]COMPONENT_LEGS_DRAWABLE = 0
my_peds8[0]COMPONENT_LEGS_TEXTURE = 0
my_peds8[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds8[0]COMPONENT_HANDS_TEXTURE = 0
my_peds8[0]COMPONENT_FEET_DRAWABLE = 0
my_peds8[0]COMPONENT_FEET_TEXTURE = 0
my_peds8[0]COMPONENT_EYES_DRAWABLE = 0
my_peds8[0]COMPONENT_EYES_TEXTURE = 0
my_peds8[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds8[0]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds8[0]COMPONENT_TASKS_DRAWABLE = 0
my_peds8[0]COMPONENT_TASKS_TEXTURE = 0
my_peds8[0]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds8[0]COMPONENT_TEXTURES_TEXTURE = 0
my_peds8[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds8[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds8[0]PROP_HATS_INDEX = -1
my_peds8[0]PROP_HATS_TEXTURE = -1
my_peds8[0]PROP_GLASSES_INDEX = -1
my_peds8[0]PROP_GLASSES_TEXTURE = -1
my_peds8[0]PROP_EARS_INDEX = -1
my_peds8[0]PROP_EARS_TEXTURE = -1
my_peds8[1]Model = a_m_m_rurmeth_01
my_peds8[1]Model2 = 0x3BAD4184
my_peds8[1]Positionx = 739.757
my_peds8[1]Positiony = 57.94802
my_peds8[1]Positionz = 82.8261
my_peds8[1]Heading = 339.0001
my_peds8[1]Task = 5
my_peds8[1]Weapon = CombatPistol
my_peds8[1]Group = 1
my_peds8[1]SeatPosition = -1
my_peds8[1]my_peds_variation = Default
my_peds8[1]my_peds_Accuracy = 10
my_peds8[1]my_peds_Health = 150
my_peds8[1]my_peds_Armour = 200
my_peds8[1]my_peds_Invincible = False
my_peds8[1]my_peds_DrivingSpeed = 60
my_peds8[1]my_peds_DrivingStyle = Normal
my_peds8[1]my_peds_CombatEngaugeRange = 50
my_peds8[1]my_peds_CanLeaveGuardRange = True
my_peds8[1]my_peds_GuardRange = 20
my_peds8[1]my_peds_VecFallowDist = 5
my_peds8[1]my_peds_seeingRange = 35
my_peds8[1]my_peds_hearingRange = 60
my_peds8[1]my_peds_group_numb = 0
my_peds8[1]my_peds_Combat_Ability = 40
my_peds8[1]my_peds_senario = WORLD_HUMAN_AA_COFFEE
my_peds8[1]my_peds_can_exit_vehicle = False
my_peds8[1]my_peds_waypoint = 0
my_peds8[1]COMPONENT_FACE_DRAWABLE = 0
my_peds8[1]COMPONENT_FACE_TEXTURE = 0
my_peds8[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds8[1]COMPONENT_HEAD_TEXTURE = 0
my_peds8[1]COMPONENT_HAIR_DRAWABLE = 0
my_peds8[1]COMPONENT_HAIR_TEXTURE = 0
my_peds8[1]COMPONENT_TORSO_DRAWABLE = 0
my_peds8[1]COMPONENT_TORSO_TEXTURE = 0
my_peds8[1]COMPONENT_LEGS_DRAWABLE = 0
my_peds8[1]COMPONENT_LEGS_TEXTURE = 0
my_peds8[1]COMPONENT_HANDS_DRAWABLE = 0
my_peds8[1]COMPONENT_HANDS_TEXTURE = 0
my_peds8[1]COMPONENT_FEET_DRAWABLE = 0
my_peds8[1]COMPONENT_FEET_TEXTURE = 0
my_peds8[1]COMPONENT_EYES_DRAWABLE = 0
my_peds8[1]COMPONENT_EYES_TEXTURE = 0
my_peds8[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds8[1]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds8[1]COMPONENT_TASKS_DRAWABLE = 0
my_peds8[1]COMPONENT_TASKS_TEXTURE = 0
my_peds8[1]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds8[1]COMPONENT_TEXTURES_TEXTURE = 0
my_peds8[1]COMPONENT_TORSO2_DRAWABLE = 0
my_peds8[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds8[1]PROP_HATS_INDEX = -1
my_peds8[1]PROP_HATS_TEXTURE = -1
my_peds8[1]PROP_GLASSES_INDEX = -1
my_peds8[1]PROP_GLASSES_TEXTURE = -1
my_peds8[1]PROP_EARS_INDEX = -1
my_peds8[1]PROP_EARS_TEXTURE = -1
my_peds8[2]Model = a_m_m_salton_01
my_peds8[2]Model2 = 0x4F2E038A
my_peds8[2]Positionx = 734.5654
my_peds8[2]Positiony = 51.57639
my_peds8[2]Positionz = 83.41297
my_peds8[2]Heading = 339.0016
my_peds8[2]Task = 5
my_peds8[2]Weapon = CombatPistol
my_peds8[2]Group = 1
my_peds8[2]SeatPosition = -1
my_peds8[2]my_peds_variation = Default
my_peds8[2]my_peds_Accuracy = 10
my_peds8[2]my_peds_Health = 150
my_peds8[2]my_peds_Armour = 200
my_peds8[2]my_peds_Invincible = False
my_peds8[2]my_peds_DrivingSpeed = 60
my_peds8[2]my_peds_DrivingStyle = Normal
my_peds8[2]my_peds_CombatEngaugeRange = 50
my_peds8[2]my_peds_CanLeaveGuardRange = True
my_peds8[2]my_peds_GuardRange = 20
my_peds8[2]my_peds_VecFallowDist = 5
my_peds8[2]my_peds_seeingRange = 35
my_peds8[2]my_peds_hearingRange = 60
my_peds8[2]my_peds_group_numb = 0
my_peds8[2]my_peds_Combat_Ability = 40
my_peds8[2]my_peds_senario = WORLD_HUMAN_AA_COFFEE
my_peds8[2]my_peds_can_exit_vehicle = False
my_peds8[2]my_peds_waypoint = 0
my_peds8[2]COMPONENT_FACE_DRAWABLE = 0
my_peds8[2]COMPONENT_FACE_TEXTURE = 0
my_peds8[2]COMPONENT_HEAD_DRAWABLE = 0
my_peds8[2]COMPONENT_HEAD_TEXTURE = 0
my_peds8[2]COMPONENT_HAIR_DRAWABLE = 0
my_peds8[2]COMPONENT_HAIR_TEXTURE = 0
my_peds8[2]COMPONENT_TORSO_DRAWABLE = 0
my_peds8[2]COMPONENT_TORSO_TEXTURE = 0
my_peds8[2]COMPONENT_LEGS_DRAWABLE = 0
my_peds8[2]COMPONENT_LEGS_TEXTURE = 0
my_peds8[2]COMPONENT_HANDS_DRAWABLE = 0
my_peds8[2]COMPONENT_HANDS_TEXTURE = 0
my_peds8[2]COMPONENT_FEET_DRAWABLE = 0
my_peds8[2]COMPONENT_FEET_TEXTURE = 0
my_peds8[2]COMPONENT_EYES_DRAWABLE = 0
my_peds8[2]COMPONENT_EYES_TEXTURE = 0
my_peds8[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds8[2]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds8[2]COMPONENT_TASKS_DRAWABLE = 0
my_peds8[2]COMPONENT_TASKS_TEXTURE = 0
my_peds8[2]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds8[2]COMPONENT_TEXTURES_TEXTURE = 0
my_peds8[2]COMPONENT_TORSO2_DRAWABLE = 0
my_peds8[2]COMPONENT_TORSO2_TEXTURE = 0
my_peds8[2]PROP_HATS_INDEX = -1
my_peds8[2]PROP_HATS_TEXTURE = -1
my_peds8[2]PROP_GLASSES_INDEX = -1
my_peds8[2]PROP_GLASSES_TEXTURE = -1
my_peds8[2]PROP_EARS_INDEX = -1
my_peds8[2]PROP_EARS_TEXTURE = -1
my_peds8[3]Model = a_m_m_farmer_01
my_peds8[3]Model2 = 0x94562DD7
my_peds8[3]Positionx = -1363.365
my_peds8[3]Positiony = -357.9034
my_peds8[3]Positionz = 36.68622
my_peds8[3]Heading = 210.0053
my_peds8[3]Task = 1
my_peds8[3]Weapon = Bat
my_peds8[3]Group = 1
my_peds8[3]SeatPosition = -1
my_peds8[3]my_peds_variation = Default
my_peds8[3]my_peds_Accuracy = 10
my_peds8[3]my_peds_Health = 1000
my_peds8[3]my_peds_Armour = 1000
my_peds8[3]my_peds_Invincible = False
my_peds8[3]my_peds_DrivingSpeed = 60
my_peds8[3]my_peds_DrivingStyle = Normal
my_peds8[3]my_peds_CombatEngaugeRange = 15
my_peds8[3]my_peds_CanLeaveGuardRange = True
my_peds8[3]my_peds_GuardRange = 20
my_peds8[3]my_peds_VecFallowDist = 5
my_peds8[3]my_peds_seeingRange = 35
my_peds8[3]my_peds_hearingRange = 60
my_peds8[3]my_peds_group_numb = 0
my_peds8[3]my_peds_Combat_Ability = 4
my_peds8[3]my_peds_senario = WORLD_HUMAN_AA_COFFEE
my_peds8[3]my_peds_can_exit_vehicle = False
my_peds8[3]my_peds_waypoint = 0
my_peds8[3]COMPONENT_FACE_DRAWABLE = 0
my_peds8[3]COMPONENT_FACE_TEXTURE = 0
my_peds8[3]COMPONENT_HEAD_DRAWABLE = 0
my_peds8[3]COMPONENT_HEAD_TEXTURE = 0
my_peds8[3]COMPONENT_HAIR_DRAWABLE = 0
my_peds8[3]COMPONENT_HAIR_TEXTURE = 0
my_peds8[3]COMPONENT_TORSO_DRAWABLE = 0
my_peds8[3]COMPONENT_TORSO_TEXTURE = 0
my_peds8[3]COMPONENT_LEGS_DRAWABLE = 0
my_peds8[3]COMPONENT_LEGS_TEXTURE = 0
my_peds8[3]COMPONENT_HANDS_DRAWABLE = 0
my_peds8[3]COMPONENT_HANDS_TEXTURE = 0
my_peds8[3]COMPONENT_FEET_DRAWABLE = 0
my_peds8[3]COMPONENT_FEET_TEXTURE = 0
my_peds8[3]COMPONENT_EYES_DRAWABLE = 0
my_peds8[3]COMPONENT_EYES_TEXTURE = 0
my_peds8[3]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds8[3]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds8[3]COMPONENT_TASKS_DRAWABLE = 0
my_peds8[3]COMPONENT_TASKS_TEXTURE = 0
my_peds8[3]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds8[3]COMPONENT_TEXTURES_TEXTURE = 0
my_peds8[3]COMPONENT_TORSO2_DRAWABLE = 0
my_peds8[3]COMPONENT_TORSO2_TEXTURE = 0
my_peds8[3]PROP_HATS_INDEX = -1
my_peds8[3]PROP_HATS_TEXTURE = -1
my_peds8[3]PROP_GLASSES_INDEX = -1
my_peds8[3]PROP_GLASSES_TEXTURE = -1
my_peds8[3]PROP_EARS_INDEX = -1
my_peds8[3]PROP_EARS_TEXTURE = -1
my_peds8[4]Model = a_f_y_runner_01
my_peds8[4]Model2 = 0xC7496729
my_peds8[4]Positionx = -1360.86
my_peds8[4]Positiony = -358.5988
my_peds8[4]Positionz = 36.68761
my_peds8[4]Heading = 210.0036
my_peds8[4]Task = 13
my_peds8[4]Weapon = Unarmed
my_peds8[4]Group = 3
my_peds8[4]SeatPosition = -1
my_peds8[4]my_peds_variation = Default
my_peds8[4]my_peds_Accuracy = 10
my_peds8[4]my_peds_Health = 1000
my_peds8[4]my_peds_Armour = 1000
my_peds8[4]my_peds_Invincible = False
my_peds8[4]my_peds_DrivingSpeed = 60
my_peds8[4]my_peds_DrivingStyle = Normal
my_peds8[4]my_peds_CombatEngaugeRange = 15
my_peds8[4]my_peds_CanLeaveGuardRange = True
my_peds8[4]my_peds_GuardRange = 1
my_peds8[4]my_peds_VecFallowDist = 5
my_peds8[4]my_peds_seeingRange = 35
my_peds8[4]my_peds_hearingRange = 60
my_peds8[4]my_peds_group_numb = 0
my_peds8[4]my_peds_Combat_Ability = 4
my_peds8[4]my_peds_senario = WORLD_HUMAN_CHEERING
my_peds8[4]my_peds_can_exit_vehicle = False
my_peds8[4]my_peds_waypoint = 0
my_peds8[4]COMPONENT_FACE_DRAWABLE = 0
my_peds8[4]COMPONENT_FACE_TEXTURE = 0
my_peds8[4]COMPONENT_HEAD_DRAWABLE = 0
my_peds8[4]COMPONENT_HEAD_TEXTURE = 0
my_peds8[4]COMPONENT_HAIR_DRAWABLE = 0
my_peds8[4]COMPONENT_HAIR_TEXTURE = 0
my_peds8[4]COMPONENT_TORSO_DRAWABLE = 0
my_peds8[4]COMPONENT_TORSO_TEXTURE = 0
my_peds8[4]COMPONENT_LEGS_DRAWABLE = 0
my_peds8[4]COMPONENT_LEGS_TEXTURE = 0
my_peds8[4]COMPONENT_HANDS_DRAWABLE = 0
my_peds8[4]COMPONENT_HANDS_TEXTURE = 0
my_peds8[4]COMPONENT_FEET_DRAWABLE = 0
my_peds8[4]COMPONENT_FEET_TEXTURE = 0
my_peds8[4]COMPONENT_EYES_DRAWABLE = 0
my_peds8[4]COMPONENT_EYES_TEXTURE = 0
my_peds8[4]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds8[4]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds8[4]COMPONENT_TASKS_DRAWABLE = 0
my_peds8[4]COMPONENT_TASKS_TEXTURE = 0
my_peds8[4]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds8[4]COMPONENT_TEXTURES_TEXTURE = 0
my_peds8[4]COMPONENT_TORSO2_DRAWABLE = 0
my_peds8[4]COMPONENT_TORSO2_TEXTURE = 0
my_peds8[4]PROP_HATS_INDEX = -1
my_peds8[4]PROP_HATS_TEXTURE = -1
my_peds8[4]PROP_GLASSES_INDEX = -1
my_peds8[4]PROP_GLASSES_TEXTURE = -1
my_peds8[4]PROP_EARS_INDEX = -1
my_peds8[4]PROP_EARS_TEXTURE = -1
my_peds8[5]Model = u_m_m_prolsec_01
my_peds8[5]Model2 = 0x709220C7
my_peds8[5]Positionx = -1365.286
my_peds8[5]Positiony = -361.569
my_peds8[5]Positionz = 36.69265
my_peds8[5]Heading = 210.0062
my_peds8[5]Task = 1
my_peds8[5]Weapon = SwitchBlade
my_peds8[5]Group = 1
my_peds8[5]SeatPosition = -1
my_peds8[5]my_peds_variation = Default
my_peds8[5]my_peds_Accuracy = 10
my_peds8[5]my_peds_Health = 1000
my_peds8[5]my_peds_Armour = 1000
my_peds8[5]my_peds_Invincible = False
my_peds8[5]my_peds_DrivingSpeed = 60
my_peds8[5]my_peds_DrivingStyle = Normal
my_peds8[5]my_peds_CombatEngaugeRange = 15
my_peds8[5]my_peds_CanLeaveGuardRange = True
my_peds8[5]my_peds_GuardRange = 20
my_peds8[5]my_peds_VecFallowDist = 5
my_peds8[5]my_peds_seeingRange = 35
my_peds8[5]my_peds_hearingRange = 60
my_peds8[5]my_peds_group_numb = 0
my_peds8[5]my_peds_Combat_Ability = 4
my_peds8[5]my_peds_senario = WORLD_HUMAN_CHEERING
my_peds8[5]my_peds_can_exit_vehicle = False
my_peds8[5]my_peds_waypoint = 0
my_peds8[5]COMPONENT_FACE_DRAWABLE = 0
my_peds8[5]COMPONENT_FACE_TEXTURE = 0
my_peds8[5]COMPONENT_HEAD_DRAWABLE = 0
my_peds8[5]COMPONENT_HEAD_TEXTURE = 0
my_peds8[5]COMPONENT_HAIR_DRAWABLE = 0
my_peds8[5]COMPONENT_HAIR_TEXTURE = 0
my_peds8[5]COMPONENT_TORSO_DRAWABLE = 0
my_peds8[5]COMPONENT_TORSO_TEXTURE = 0
my_peds8[5]COMPONENT_LEGS_DRAWABLE = 0
my_peds8[5]COMPONENT_LEGS_TEXTURE = 0
my_peds8[5]COMPONENT_HANDS_DRAWABLE = 0
my_peds8[5]COMPONENT_HANDS_TEXTURE = 0
my_peds8[5]COMPONENT_FEET_DRAWABLE = 0
my_peds8[5]COMPONENT_FEET_TEXTURE = 0
my_peds8[5]COMPONENT_EYES_DRAWABLE = 0
my_peds8[5]COMPONENT_EYES_TEXTURE = 0
my_peds8[5]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds8[5]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds8[5]COMPONENT_TASKS_DRAWABLE = 0
my_peds8[5]COMPONENT_TASKS_TEXTURE = 0
my_peds8[5]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds8[5]COMPONENT_TEXTURES_TEXTURE = 0
my_peds8[5]COMPONENT_TORSO2_DRAWABLE = 0
my_peds8[5]COMPONENT_TORSO2_TEXTURE = 0
my_peds8[5]PROP_HATS_INDEX = -1
my_peds8[5]PROP_HATS_TEXTURE = -1
my_peds8[5]PROP_GLASSES_INDEX = -1
my_peds8[5]PROP_GLASSES_TEXTURE = -1
my_peds8[5]PROP_EARS_INDEX = -1
my_peds8[5]PROP_EARS_TEXTURE = -1
my_peds8[6]Model = u_f_y_corpse_02
my_peds8[6]Model2 = 0xD9C72F8
my_peds8[6]Positionx = -1366.075
my_peds8[6]Positiony = -362.2224
my_peds8[6]Positionz = 36.69369
my_peds8[6]Heading = 210
my_peds8[6]Task = 1
my_peds8[6]Weapon = SwitchBlade
my_peds8[6]Group = 1
my_peds8[6]SeatPosition = -1
my_peds8[6]my_peds_variation = Default
my_peds8[6]my_peds_Accuracy = 10
my_peds8[6]my_peds_Health = 1000
my_peds8[6]my_peds_Armour = 1000
my_peds8[6]my_peds_Invincible = False
my_peds8[6]my_peds_DrivingSpeed = 60
my_peds8[6]my_peds_DrivingStyle = Normal
my_peds8[6]my_peds_CombatEngaugeRange = 15
my_peds8[6]my_peds_CanLeaveGuardRange = True
my_peds8[6]my_peds_GuardRange = 20
my_peds8[6]my_peds_VecFallowDist = 5
my_peds8[6]my_peds_seeingRange = 35
my_peds8[6]my_peds_hearingRange = 60
my_peds8[6]my_peds_group_numb = 0
my_peds8[6]my_peds_Combat_Ability = 4
my_peds8[6]my_peds_senario = WORLD_HUMAN_CHEERING
my_peds8[6]my_peds_can_exit_vehicle = False
my_peds8[6]my_peds_waypoint = 0
my_peds8[6]COMPONENT_FACE_DRAWABLE = 0
my_peds8[6]COMPONENT_FACE_TEXTURE = 0
my_peds8[6]COMPONENT_HEAD_DRAWABLE = 0
my_peds8[6]COMPONENT_HEAD_TEXTURE = 0
my_peds8[6]COMPONENT_HAIR_DRAWABLE = 0
my_peds8[6]COMPONENT_HAIR_TEXTURE = 0
my_peds8[6]COMPONENT_TORSO_DRAWABLE = 0
my_peds8[6]COMPONENT_TORSO_TEXTURE = 0
my_peds8[6]COMPONENT_LEGS_DRAWABLE = 0
my_peds8[6]COMPONENT_LEGS_TEXTURE = 0
my_peds8[6]COMPONENT_HANDS_DRAWABLE = 0
my_peds8[6]COMPONENT_HANDS_TEXTURE = 0
my_peds8[6]COMPONENT_FEET_DRAWABLE = 0
my_peds8[6]COMPONENT_FEET_TEXTURE = 0
my_peds8[6]COMPONENT_EYES_DRAWABLE = 0
my_peds8[6]COMPONENT_EYES_TEXTURE = 0
my_peds8[6]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds8[6]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds8[6]COMPONENT_TASKS_DRAWABLE = 0
my_peds8[6]COMPONENT_TASKS_TEXTURE = 0
my_peds8[6]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds8[6]COMPONENT_TEXTURES_TEXTURE = 0
my_peds8[6]COMPONENT_TORSO2_DRAWABLE = 0
my_peds8[6]COMPONENT_TORSO2_TEXTURE = 0
my_peds8[6]PROP_HATS_INDEX = -1
my_peds8[6]PROP_HATS_TEXTURE = -1
my_peds8[6]PROP_GLASSES_INDEX = -1
my_peds8[6]PROP_GLASSES_TEXTURE = -1
my_peds8[6]PROP_EARS_INDEX = -1
my_peds8[6]PROP_EARS_TEXTURE = -1
my_peds8[7]Model = u_f_y_corpse_01
my_peds8[7]Model2 = 0x9C70109D
my_peds8[7]Positionx = -1366.621
my_peds8[7]Positiony = -361.7626
my_peds8[7]Positionz = 36.69279
my_peds8[7]Heading = 210.0001
my_peds8[7]Task = 1
my_peds8[7]Weapon = SwitchBlade
my_peds8[7]Group = 1
my_peds8[7]SeatPosition = -1
my_peds8[7]my_peds_variation = Default
my_peds8[7]my_peds_Accuracy = 10
my_peds8[7]my_peds_Health = 1000
my_peds8[7]my_peds_Armour = 1000
my_peds8[7]my_peds_Invincible = False
my_peds8[7]my_peds_DrivingSpeed = 60
my_peds8[7]my_peds_DrivingStyle = Normal
my_peds8[7]my_peds_CombatEngaugeRange = 15
my_peds8[7]my_peds_CanLeaveGuardRange = True
my_peds8[7]my_peds_GuardRange = 20
my_peds8[7]my_peds_VecFallowDist = 5
my_peds8[7]my_peds_seeingRange = 35
my_peds8[7]my_peds_hearingRange = 60
my_peds8[7]my_peds_group_numb = 0
my_peds8[7]my_peds_Combat_Ability = 4
my_peds8[7]my_peds_senario = WORLD_HUMAN_CHEERING
my_peds8[7]my_peds_can_exit_vehicle = False
my_peds8[7]my_peds_waypoint = 0
my_peds8[7]COMPONENT_FACE_DRAWABLE = 0
my_peds8[7]COMPONENT_FACE_TEXTURE = 0
my_peds8[7]COMPONENT_HEAD_DRAWABLE = 0
my_peds8[7]COMPONENT_HEAD_TEXTURE = 0
my_peds8[7]COMPONENT_HAIR_DRAWABLE = 0
my_peds8[7]COMPONENT_HAIR_TEXTURE = 0
my_peds8[7]COMPONENT_TORSO_DRAWABLE = 0
my_peds8[7]COMPONENT_TORSO_TEXTURE = 0
my_peds8[7]COMPONENT_LEGS_DRAWABLE = 0
my_peds8[7]COMPONENT_LEGS_TEXTURE = 0
my_peds8[7]COMPONENT_HANDS_DRAWABLE = 0
my_peds8[7]COMPONENT_HANDS_TEXTURE = 0
my_peds8[7]COMPONENT_FEET_DRAWABLE = 0
my_peds8[7]COMPONENT_FEET_TEXTURE = 0
my_peds8[7]COMPONENT_EYES_DRAWABLE = 0
my_peds8[7]COMPONENT_EYES_TEXTURE = 0
my_peds8[7]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds8[7]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds8[7]COMPONENT_TASKS_DRAWABLE = 0
my_peds8[7]COMPONENT_TASKS_TEXTURE = 0
my_peds8[7]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds8[7]COMPONENT_TEXTURES_TEXTURE = 0
my_peds8[7]COMPONENT_TORSO2_DRAWABLE = 0
my_peds8[7]COMPONENT_TORSO2_TEXTURE = 0
my_peds8[7]PROP_HATS_INDEX = -1
my_peds8[7]PROP_HATS_TEXTURE = -1
my_peds8[7]PROP_GLASSES_INDEX = -1
my_peds8[7]PROP_GLASSES_TEXTURE = -1
my_peds8[7]PROP_EARS_INDEX = -1
my_peds8[7]PROP_EARS_TEXTURE = -1
my_peds8[8]Model = u_f_o_moviestar
my_peds8[8]Model2 = 0x35578634
my_peds8[8]Positionx = -1367.153
my_peds8[8]Positiony = -362.0394
my_peds8[8]Positionz = 36.6932
my_peds8[8]Heading = 210
my_peds8[8]Task = 1
my_peds8[8]Weapon = SwitchBlade
my_peds8[8]Group = 1
my_peds8[8]SeatPosition = -1
my_peds8[8]my_peds_variation = Default
my_peds8[8]my_peds_Accuracy = 10
my_peds8[8]my_peds_Health = 1000
my_peds8[8]my_peds_Armour = 1000
my_peds8[8]my_peds_Invincible = False
my_peds8[8]my_peds_DrivingSpeed = 60
my_peds8[8]my_peds_DrivingStyle = Normal
my_peds8[8]my_peds_CombatEngaugeRange = 15
my_peds8[8]my_peds_CanLeaveGuardRange = True
my_peds8[8]my_peds_GuardRange = 20
my_peds8[8]my_peds_VecFallowDist = 5
my_peds8[8]my_peds_seeingRange = 35
my_peds8[8]my_peds_hearingRange = 60
my_peds8[8]my_peds_group_numb = 0
my_peds8[8]my_peds_Combat_Ability = 4
my_peds8[8]my_peds_senario = WORLD_HUMAN_CHEERING
my_peds8[8]my_peds_can_exit_vehicle = False
my_peds8[8]my_peds_waypoint = 0
my_peds8[8]COMPONENT_FACE_DRAWABLE = 0
my_peds8[8]COMPONENT_FACE_TEXTURE = 0
my_peds8[8]COMPONENT_HEAD_DRAWABLE = 0
my_peds8[8]COMPONENT_HEAD_TEXTURE = 0
my_peds8[8]COMPONENT_HAIR_DRAWABLE = 0
my_peds8[8]COMPONENT_HAIR_TEXTURE = 0
my_peds8[8]COMPONENT_TORSO_DRAWABLE = 0
my_peds8[8]COMPONENT_TORSO_TEXTURE = 0
my_peds8[8]COMPONENT_LEGS_DRAWABLE = 0
my_peds8[8]COMPONENT_LEGS_TEXTURE = 0
my_peds8[8]COMPONENT_HANDS_DRAWABLE = 0
my_peds8[8]COMPONENT_HANDS_TEXTURE = 0
my_peds8[8]COMPONENT_FEET_DRAWABLE = 0
my_peds8[8]COMPONENT_FEET_TEXTURE = 0
my_peds8[8]COMPONENT_EYES_DRAWABLE = 0
my_peds8[8]COMPONENT_EYES_TEXTURE = 0
my_peds8[8]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds8[8]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds8[8]COMPONENT_TASKS_DRAWABLE = 0
my_peds8[8]COMPONENT_TASKS_TEXTURE = 0
my_peds8[8]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds8[8]COMPONENT_TEXTURES_TEXTURE = 0
my_peds8[8]COMPONENT_TORSO2_DRAWABLE = 0
my_peds8[8]COMPONENT_TORSO2_TEXTURE = 0
my_peds8[8]PROP_HATS_INDEX = -1
my_peds8[8]PROP_HATS_TEXTURE = -1
my_peds8[8]PROP_GLASSES_INDEX = -1
my_peds8[8]PROP_GLASSES_TEXTURE = -1
my_peds8[8]PROP_EARS_INDEX = -1
my_peds8[8]PROP_EARS_TEXTURE = -1
my_peds8[9]Model = s_m_y_pestcont_01
my_peds8[9]Model2 = 0x48114518
my_peds8[9]Positionx = -1366.163
my_peds8[9]Positiony = -361.5659
my_peds8[9]Positionz = 36.69251
my_peds8[9]Heading = 210.0002
my_peds8[9]Task = 1
my_peds8[9]Weapon = SwitchBlade
my_peds8[9]Group = 1
my_peds8[9]SeatPosition = -1
my_peds8[9]my_peds_variation = Default
my_peds8[9]my_peds_Accuracy = 10
my_peds8[9]my_peds_Health = 1000
my_peds8[9]my_peds_Armour = 1000
my_peds8[9]my_peds_Invincible = False
my_peds8[9]my_peds_DrivingSpeed = 60
my_peds8[9]my_peds_DrivingStyle = Normal
my_peds8[9]my_peds_CombatEngaugeRange = 15
my_peds8[9]my_peds_CanLeaveGuardRange = True
my_peds8[9]my_peds_GuardRange = 20
my_peds8[9]my_peds_VecFallowDist = 5
my_peds8[9]my_peds_seeingRange = 35
my_peds8[9]my_peds_hearingRange = 60
my_peds8[9]my_peds_group_numb = 0
my_peds8[9]my_peds_Combat_Ability = 4
my_peds8[9]my_peds_senario = WORLD_HUMAN_CHEERING
my_peds8[9]my_peds_can_exit_vehicle = False
my_peds8[9]my_peds_waypoint = 0
my_peds8[9]COMPONENT_FACE_DRAWABLE = 0
my_peds8[9]COMPONENT_FACE_TEXTURE = 0
my_peds8[9]COMPONENT_HEAD_DRAWABLE = 0
my_peds8[9]COMPONENT_HEAD_TEXTURE = 0
my_peds8[9]COMPONENT_HAIR_DRAWABLE = 0
my_peds8[9]COMPONENT_HAIR_TEXTURE = 0
my_peds8[9]COMPONENT_TORSO_DRAWABLE = 0
my_peds8[9]COMPONENT_TORSO_TEXTURE = 0
my_peds8[9]COMPONENT_LEGS_DRAWABLE = 0
my_peds8[9]COMPONENT_LEGS_TEXTURE = 0
my_peds8[9]COMPONENT_HANDS_DRAWABLE = 0
my_peds8[9]COMPONENT_HANDS_TEXTURE = 0
my_peds8[9]COMPONENT_FEET_DRAWABLE = 0
my_peds8[9]COMPONENT_FEET_TEXTURE = 0
my_peds8[9]COMPONENT_EYES_DRAWABLE = 0
my_peds8[9]COMPONENT_EYES_TEXTURE = 0
my_peds8[9]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds8[9]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds8[9]COMPONENT_TASKS_DRAWABLE = 0
my_peds8[9]COMPONENT_TASKS_TEXTURE = 0
my_peds8[9]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds8[9]COMPONENT_TEXTURES_TEXTURE = 0
my_peds8[9]COMPONENT_TORSO2_DRAWABLE = 0
my_peds8[9]COMPONENT_TORSO2_TEXTURE = 0
my_peds8[9]PROP_HATS_INDEX = -1
my_peds8[9]PROP_HATS_TEXTURE = -1
my_peds8[9]PROP_GLASSES_INDEX = -1
my_peds8[9]PROP_GLASSES_TEXTURE = -1
my_peds8[9]PROP_EARS_INDEX = -1
my_peds8[9]PROP_EARS_TEXTURE = -1
my_peds8[10]Model = s_m_y_factory_01
my_peds8[10]Model2 = 0x4163A158
my_peds8[10]Positionx = -1369.072
my_peds8[10]Positiony = -362.4447
my_peds8[10]Positionz = 36.69356
my_peds8[10]Heading = 210
my_peds8[10]Task = 1
my_peds8[10]Weapon = SwitchBlade
my_peds8[10]Group = 1
my_peds8[10]SeatPosition = -1
my_peds8[10]my_peds_variation = Default
my_peds8[10]my_peds_Accuracy = 10
my_peds8[10]my_peds_Health = 1000
my_peds8[10]my_peds_Armour = 1000
my_peds8[10]my_peds_Invincible = False
my_peds8[10]my_peds_DrivingSpeed = 60
my_peds8[10]my_peds_DrivingStyle = Normal
my_peds8[10]my_peds_CombatEngaugeRange = 15
my_peds8[10]my_peds_CanLeaveGuardRange = True
my_peds8[10]my_peds_GuardRange = 20
my_peds8[10]my_peds_VecFallowDist = 5
my_peds8[10]my_peds_seeingRange = 35
my_peds8[10]my_peds_hearingRange = 60
my_peds8[10]my_peds_group_numb = 0
my_peds8[10]my_peds_Combat_Ability = 4
my_peds8[10]my_peds_senario = WORLD_HUMAN_CHEERING
my_peds8[10]my_peds_can_exit_vehicle = False
my_peds8[10]my_peds_waypoint = 0
my_peds8[10]COMPONENT_FACE_DRAWABLE = 0
my_peds8[10]COMPONENT_FACE_TEXTURE = 0
my_peds8[10]COMPONENT_HEAD_DRAWABLE = 0
my_peds8[10]COMPONENT_HEAD_TEXTURE = 0
my_peds8[10]COMPONENT_HAIR_DRAWABLE = 0
my_peds8[10]COMPONENT_HAIR_TEXTURE = 0
my_peds8[10]COMPONENT_TORSO_DRAWABLE = 0
my_peds8[10]COMPONENT_TORSO_TEXTURE = 0
my_peds8[10]COMPONENT_LEGS_DRAWABLE = 0
my_peds8[10]COMPONENT_LEGS_TEXTURE = 0
my_peds8[10]COMPONENT_HANDS_DRAWABLE = 0
my_peds8[10]COMPONENT_HANDS_TEXTURE = 0
my_peds8[10]COMPONENT_FEET_DRAWABLE = 0
my_peds8[10]COMPONENT_FEET_TEXTURE = 0
my_peds8[10]COMPONENT_EYES_DRAWABLE = 0
my_peds8[10]COMPONENT_EYES_TEXTURE = 0
my_peds8[10]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds8[10]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds8[10]COMPONENT_TASKS_DRAWABLE = 0
my_peds8[10]COMPONENT_TASKS_TEXTURE = 0
my_peds8[10]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds8[10]COMPONENT_TEXTURES_TEXTURE = 0
my_peds8[10]COMPONENT_TORSO2_DRAWABLE = 0
my_peds8[10]COMPONENT_TORSO2_TEXTURE = 0
my_peds8[10]PROP_HATS_INDEX = -1
my_peds8[10]PROP_HATS_TEXTURE = -1
my_peds8[10]PROP_GLASSES_INDEX = -1
my_peds8[10]PROP_GLASSES_TEXTURE = -1
my_peds8[10]PROP_EARS_INDEX = -1
my_peds8[10]PROP_EARS_TEXTURE = -1
my_peds8[11]Model = s_m_y_chef_01
my_peds8[11]Model2 = 0xF977CEB
my_peds8[11]Positionx = -1368.049
my_peds8[11]Positiony = -362.8859
my_peds8[11]Positionz = 36.69453
my_peds8[11]Heading = 210.0002
my_peds8[11]Task = 1
my_peds8[11]Weapon = SwitchBlade
my_peds8[11]Group = 1
my_peds8[11]SeatPosition = -1
my_peds8[11]my_peds_variation = Default
my_peds8[11]my_peds_Accuracy = 10
my_peds8[11]my_peds_Health = 1000
my_peds8[11]my_peds_Armour = 1000
my_peds8[11]my_peds_Invincible = False
my_peds8[11]my_peds_DrivingSpeed = 60
my_peds8[11]my_peds_DrivingStyle = Normal
my_peds8[11]my_peds_CombatEngaugeRange = 15
my_peds8[11]my_peds_CanLeaveGuardRange = True
my_peds8[11]my_peds_GuardRange = 20
my_peds8[11]my_peds_VecFallowDist = 5
my_peds8[11]my_peds_seeingRange = 35
my_peds8[11]my_peds_hearingRange = 60
my_peds8[11]my_peds_group_numb = 0
my_peds8[11]my_peds_Combat_Ability = 4
my_peds8[11]my_peds_senario = WORLD_HUMAN_CHEERING
my_peds8[11]my_peds_can_exit_vehicle = False
my_peds8[11]my_peds_waypoint = 0
my_peds8[11]COMPONENT_FACE_DRAWABLE = 0
my_peds8[11]COMPONENT_FACE_TEXTURE = 0
my_peds8[11]COMPONENT_HEAD_DRAWABLE = 0
my_peds8[11]COMPONENT_HEAD_TEXTURE = 0
my_peds8[11]COMPONENT_HAIR_DRAWABLE = 0
my_peds8[11]COMPONENT_HAIR_TEXTURE = 0
my_peds8[11]COMPONENT_TORSO_DRAWABLE = 0
my_peds8[11]COMPONENT_TORSO_TEXTURE = 0
my_peds8[11]COMPONENT_LEGS_DRAWABLE = 0
my_peds8[11]COMPONENT_LEGS_TEXTURE = 0
my_peds8[11]COMPONENT_HANDS_DRAWABLE = 0
my_peds8[11]COMPONENT_HANDS_TEXTURE = 0
my_peds8[11]COMPONENT_FEET_DRAWABLE = 0
my_peds8[11]COMPONENT_FEET_TEXTURE = 0
my_peds8[11]COMPONENT_EYES_DRAWABLE = 0
my_peds8[11]COMPONENT_EYES_TEXTURE = 0
my_peds8[11]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds8[11]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds8[11]COMPONENT_TASKS_DRAWABLE = 0
my_peds8[11]COMPONENT_TASKS_TEXTURE = 0
my_peds8[11]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds8[11]COMPONENT_TEXTURES_TEXTURE = 0
my_peds8[11]COMPONENT_TORSO2_DRAWABLE = 0
my_peds8[11]COMPONENT_TORSO2_TEXTURE = 0
my_peds8[11]PROP_HATS_INDEX = -1
my_peds8[11]PROP_HATS_TEXTURE = -1
my_peds8[11]PROP_GLASSES_INDEX = -1
my_peds8[11]PROP_GLASSES_TEXTURE = -1
my_peds8[11]PROP_EARS_INDEX = -1
my_peds8[11]PROP_EARS_TEXTURE = -1
my_peds8[12]Model = s_m_y_autopsy_01
my_peds8[12]Model2 = 0xB2273D4E
my_peds8[12]Positionx = -1369.282
my_peds8[12]Positiony = -361.9925
my_peds8[12]Positionz = 36.6927
my_peds8[12]Heading = 209.9999
my_peds8[12]Task = 1
my_peds8[12]Weapon = SwitchBlade
my_peds8[12]Group = 1
my_peds8[12]SeatPosition = -1
my_peds8[12]my_peds_variation = Default
my_peds8[12]my_peds_Accuracy = 10
my_peds8[12]my_peds_Health = 1000
my_peds8[12]my_peds_Armour = 1000
my_peds8[12]my_peds_Invincible = False
my_peds8[12]my_peds_DrivingSpeed = 60
my_peds8[12]my_peds_DrivingStyle = Normal
my_peds8[12]my_peds_CombatEngaugeRange = 15
my_peds8[12]my_peds_CanLeaveGuardRange = True
my_peds8[12]my_peds_GuardRange = 20
my_peds8[12]my_peds_VecFallowDist = 5
my_peds8[12]my_peds_seeingRange = 35
my_peds8[12]my_peds_hearingRange = 60
my_peds8[12]my_peds_group_numb = 0
my_peds8[12]my_peds_Combat_Ability = 4
my_peds8[12]my_peds_senario = WORLD_HUMAN_CHEERING
my_peds8[12]my_peds_can_exit_vehicle = False
my_peds8[12]my_peds_waypoint = 0
my_peds8[12]COMPONENT_FACE_DRAWABLE = 0
my_peds8[12]COMPONENT_FACE_TEXTURE = 0
my_peds8[12]COMPONENT_HEAD_DRAWABLE = 0
my_peds8[12]COMPONENT_HEAD_TEXTURE = 0
my_peds8[12]COMPONENT_HAIR_DRAWABLE = 0
my_peds8[12]COMPONENT_HAIR_TEXTURE = 0
my_peds8[12]COMPONENT_TORSO_DRAWABLE = 0
my_peds8[12]COMPONENT_TORSO_TEXTURE = 0
my_peds8[12]COMPONENT_LEGS_DRAWABLE = 0
my_peds8[12]COMPONENT_LEGS_TEXTURE = 0
my_peds8[12]COMPONENT_HANDS_DRAWABLE = 0
my_peds8[12]COMPONENT_HANDS_TEXTURE = 0
my_peds8[12]COMPONENT_FEET_DRAWABLE = 0
my_peds8[12]COMPONENT_FEET_TEXTURE = 0
my_peds8[12]COMPONENT_EYES_DRAWABLE = 0
my_peds8[12]COMPONENT_EYES_TEXTURE = 0
my_peds8[12]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds8[12]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds8[12]COMPONENT_TASKS_DRAWABLE = 0
my_peds8[12]COMPONENT_TASKS_TEXTURE = 0
my_peds8[12]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds8[12]COMPONENT_TEXTURES_TEXTURE = 0
my_peds8[12]COMPONENT_TORSO2_DRAWABLE = 0
my_peds8[12]COMPONENT_TORSO2_TEXTURE = 0
my_peds8[12]PROP_HATS_INDEX = -1
my_peds8[12]PROP_HATS_TEXTURE = -1
my_peds8[12]PROP_GLASSES_INDEX = -1
my_peds8[12]PROP_GLASSES_TEXTURE = -1
my_peds8[12]PROP_EARS_INDEX = -1
my_peds8[12]PROP_EARS_TEXTURE = -1
my_peds8[13]Model = s_m_m_scientist_01
my_peds8[13]Model2 = 0x4117D39B
my_peds8[13]Positionx = -1368.74
my_peds8[13]Positiony = -361.7242
my_peds8[13]Positionz = 36.69233
my_peds8[13]Heading = 210.0001
my_peds8[13]Task = 1
my_peds8[13]Weapon = SwitchBlade
my_peds8[13]Group = 1
my_peds8[13]SeatPosition = -1
my_peds8[13]my_peds_variation = Default
my_peds8[13]my_peds_Accuracy = 10
my_peds8[13]my_peds_Health = 1000
my_peds8[13]my_peds_Armour = 1000
my_peds8[13]my_peds_Invincible = False
my_peds8[13]my_peds_DrivingSpeed = 60
my_peds8[13]my_peds_DrivingStyle = Normal
my_peds8[13]my_peds_CombatEngaugeRange = 15
my_peds8[13]my_peds_CanLeaveGuardRange = True
my_peds8[13]my_peds_GuardRange = 20
my_peds8[13]my_peds_VecFallowDist = 5
my_peds8[13]my_peds_seeingRange = 35
my_peds8[13]my_peds_hearingRange = 60
my_peds8[13]my_peds_group_numb = 0
my_peds8[13]my_peds_Combat_Ability = 4
my_peds8[13]my_peds_senario = WORLD_HUMAN_CHEERING
my_peds8[13]my_peds_can_exit_vehicle = False
my_peds8[13]my_peds_waypoint = 0
my_peds8[13]COMPONENT_FACE_DRAWABLE = 0
my_peds8[13]COMPONENT_FACE_TEXTURE = 0
my_peds8[13]COMPONENT_HEAD_DRAWABLE = 0
my_peds8[13]COMPONENT_HEAD_TEXTURE = 0
my_peds8[13]COMPONENT_HAIR_DRAWABLE = 0
my_peds8[13]COMPONENT_HAIR_TEXTURE = 0
my_peds8[13]COMPONENT_TORSO_DRAWABLE = 0
my_peds8[13]COMPONENT_TORSO_TEXTURE = 0
my_peds8[13]COMPONENT_LEGS_DRAWABLE = 0
my_peds8[13]COMPONENT_LEGS_TEXTURE = 0
my_peds8[13]COMPONENT_HANDS_DRAWABLE = 0
my_peds8[13]COMPONENT_HANDS_TEXTURE = 0
my_peds8[13]COMPONENT_FEET_DRAWABLE = 0
my_peds8[13]COMPONENT_FEET_TEXTURE = 0
my_peds8[13]COMPONENT_EYES_DRAWABLE = 0
my_peds8[13]COMPONENT_EYES_TEXTURE = 0
my_peds8[13]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds8[13]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds8[13]COMPONENT_TASKS_DRAWABLE = 0
my_peds8[13]COMPONENT_TASKS_TEXTURE = 0
my_peds8[13]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds8[13]COMPONENT_TEXTURES_TEXTURE = 0
my_peds8[13]COMPONENT_TORSO2_DRAWABLE = 0
my_peds8[13]COMPONENT_TORSO2_TEXTURE = 0
my_peds8[13]PROP_HATS_INDEX = -1
my_peds8[13]PROP_HATS_TEXTURE = -1
my_peds8[13]PROP_GLASSES_INDEX = -1
my_peds8[13]PROP_GLASSES_TEXTURE = -1
my_peds8[13]PROP_EARS_INDEX = -1
my_peds8[13]PROP_EARS_TEXTURE = -1
my_peds8[14]Model = u_m_y_zombie_01
my_peds8[14]Model2 = 0xAC4B4506
my_peds8[14]Positionx = -1369.744
my_peds8[14]Positiony = -362.1761
my_peds8[14]Positionz = 36.69291
my_peds8[14]Heading = 210.0001
my_peds8[14]Task = 1
my_peds8[14]Weapon = SwitchBlade
my_peds8[14]Group = 1
my_peds8[14]SeatPosition = -1
my_peds8[14]my_peds_variation = Default
my_peds8[14]my_peds_Accuracy = 10
my_peds8[14]my_peds_Health = 1000
my_peds8[14]my_peds_Armour = 1000
my_peds8[14]my_peds_Invincible = False
my_peds8[14]my_peds_DrivingSpeed = 60
my_peds8[14]my_peds_DrivingStyle = Normal
my_peds8[14]my_peds_CombatEngaugeRange = 15
my_peds8[14]my_peds_CanLeaveGuardRange = True
my_peds8[14]my_peds_GuardRange = 20
my_peds8[14]my_peds_VecFallowDist = 5
my_peds8[14]my_peds_seeingRange = 35
my_peds8[14]my_peds_hearingRange = 60
my_peds8[14]my_peds_group_numb = 0
my_peds8[14]my_peds_Combat_Ability = 4
my_peds8[14]my_peds_senario = WORLD_HUMAN_CHEERING
my_peds8[14]my_peds_can_exit_vehicle = False
my_peds8[14]my_peds_waypoint = 0
my_peds8[14]COMPONENT_FACE_DRAWABLE = 0
my_peds8[14]COMPONENT_FACE_TEXTURE = 0
my_peds8[14]COMPONENT_HEAD_DRAWABLE = 0
my_peds8[14]COMPONENT_HEAD_TEXTURE = 0
my_peds8[14]COMPONENT_HAIR_DRAWABLE = 0
my_peds8[14]COMPONENT_HAIR_TEXTURE = 0
my_peds8[14]COMPONENT_TORSO_DRAWABLE = 0
my_peds8[14]COMPONENT_TORSO_TEXTURE = 0
my_peds8[14]COMPONENT_LEGS_DRAWABLE = 0
my_peds8[14]COMPONENT_LEGS_TEXTURE = 0
my_peds8[14]COMPONENT_HANDS_DRAWABLE = 0
my_peds8[14]COMPONENT_HANDS_TEXTURE = 0
my_peds8[14]COMPONENT_FEET_DRAWABLE = 0
my_peds8[14]COMPONENT_FEET_TEXTURE = 0
my_peds8[14]COMPONENT_EYES_DRAWABLE = 0
my_peds8[14]COMPONENT_EYES_TEXTURE = 0
my_peds8[14]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds8[14]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds8[14]COMPONENT_TASKS_DRAWABLE = 0
my_peds8[14]COMPONENT_TASKS_TEXTURE = 0
my_peds8[14]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds8[14]COMPONENT_TEXTURES_TEXTURE = 0
my_peds8[14]COMPONENT_TORSO2_DRAWABLE = 0
my_peds8[14]COMPONENT_TORSO2_TEXTURE = 0
my_peds8[14]PROP_HATS_INDEX = -1
my_peds8[14]PROP_HATS_TEXTURE = -1
my_peds8[14]PROP_GLASSES_INDEX = -1
my_peds8[14]PROP_GLASSES_TEXTURE = -1
my_peds8[14]PROP_EARS_INDEX = -1
my_peds8[14]PROP_EARS_TEXTURE = -1
my_peds8[15]Model = u_m_y_zombie_01
my_peds8[15]Model2 = 0xAC4B4506
my_peds8[15]Positionx = -1366.796
my_peds8[15]Positiony = -358.7398
my_peds8[15]Positionz = 36.68742
my_peds8[15]Heading = 210.0002
my_peds8[15]Task = 1
my_peds8[15]Weapon = Hatchet
my_peds8[15]Group = 1
my_peds8[15]SeatPosition = -1
my_peds8[15]my_peds_variation = Default
my_peds8[15]my_peds_Accuracy = 10
my_peds8[15]my_peds_Health = 1000
my_peds8[15]my_peds_Armour = 1000
my_peds8[15]my_peds_Invincible = False
my_peds8[15]my_peds_DrivingSpeed = 60
my_peds8[15]my_peds_DrivingStyle = Normal
my_peds8[15]my_peds_CombatEngaugeRange = 15
my_peds8[15]my_peds_CanLeaveGuardRange = True
my_peds8[15]my_peds_GuardRange = 20
my_peds8[15]my_peds_VecFallowDist = 5
my_peds8[15]my_peds_seeingRange = 35
my_peds8[15]my_peds_hearingRange = 60
my_peds8[15]my_peds_group_numb = 0
my_peds8[15]my_peds_Combat_Ability = 4
my_peds8[15]my_peds_senario = WORLD_HUMAN_CHEERING
my_peds8[15]my_peds_can_exit_vehicle = False
my_peds8[15]my_peds_waypoint = 0
my_peds8[15]COMPONENT_FACE_DRAWABLE = 0
my_peds8[15]COMPONENT_FACE_TEXTURE = 0
my_peds8[15]COMPONENT_HEAD_DRAWABLE = 0
my_peds8[15]COMPONENT_HEAD_TEXTURE = 0
my_peds8[15]COMPONENT_HAIR_DRAWABLE = 0
my_peds8[15]COMPONENT_HAIR_TEXTURE = 0
my_peds8[15]COMPONENT_TORSO_DRAWABLE = 0
my_peds8[15]COMPONENT_TORSO_TEXTURE = 0
my_peds8[15]COMPONENT_LEGS_DRAWABLE = 0
my_peds8[15]COMPONENT_LEGS_TEXTURE = 0
my_peds8[15]COMPONENT_HANDS_DRAWABLE = 0
my_peds8[15]COMPONENT_HANDS_TEXTURE = 0
my_peds8[15]COMPONENT_FEET_DRAWABLE = 0
my_peds8[15]COMPONENT_FEET_TEXTURE = 0
my_peds8[15]COMPONENT_EYES_DRAWABLE = 0
my_peds8[15]COMPONENT_EYES_TEXTURE = 0
my_peds8[15]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds8[15]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds8[15]COMPONENT_TASKS_DRAWABLE = 0
my_peds8[15]COMPONENT_TASKS_TEXTURE = 0
my_peds8[15]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds8[15]COMPONENT_TEXTURES_TEXTURE = 0
my_peds8[15]COMPONENT_TORSO2_DRAWABLE = 0
my_peds8[15]COMPONENT_TORSO2_TEXTURE = 0
my_peds8[15]PROP_HATS_INDEX = -1
my_peds8[15]PROP_HATS_TEXTURE = -1
my_peds8[15]PROP_GLASSES_INDEX = -1
my_peds8[15]PROP_GLASSES_TEXTURE = -1
my_peds8[15]PROP_EARS_INDEX = -1
my_peds8[15]PROP_EARS_TEXTURE = -1
my_peds8[16]Model = u_m_y_zombie_01
my_peds8[16]Model2 = 0xAC4B4506
my_peds8[16]Positionx = -1367.2
my_peds8[16]Positiony = -361.3839
my_peds8[16]Positionz = 36.69201
my_peds8[16]Heading = 210.0002
my_peds8[16]Task = 1
my_peds8[16]Weapon = Hatchet
my_peds8[16]Group = 1
my_peds8[16]SeatPosition = -1
my_peds8[16]my_peds_variation = Default
my_peds8[16]my_peds_Accuracy = 10
my_peds8[16]my_peds_Health = 1000
my_peds8[16]my_peds_Armour = 1000
my_peds8[16]my_peds_Invincible = False
my_peds8[16]my_peds_DrivingSpeed = 60
my_peds8[16]my_peds_DrivingStyle = Normal
my_peds8[16]my_peds_CombatEngaugeRange = 15
my_peds8[16]my_peds_CanLeaveGuardRange = True
my_peds8[16]my_peds_GuardRange = 20
my_peds8[16]my_peds_VecFallowDist = 5
my_peds8[16]my_peds_seeingRange = 35
my_peds8[16]my_peds_hearingRange = 60
my_peds8[16]my_peds_group_numb = 0
my_peds8[16]my_peds_Combat_Ability = 4
my_peds8[16]my_peds_senario = WORLD_HUMAN_CHEERING
my_peds8[16]my_peds_can_exit_vehicle = False
my_peds8[16]my_peds_waypoint = 0
my_peds8[16]COMPONENT_FACE_DRAWABLE = 0
my_peds8[16]COMPONENT_FACE_TEXTURE = 0
my_peds8[16]COMPONENT_HEAD_DRAWABLE = 0
my_peds8[16]COMPONENT_HEAD_TEXTURE = 0
my_peds8[16]COMPONENT_HAIR_DRAWABLE = 0
my_peds8[16]COMPONENT_HAIR_TEXTURE = 0
my_peds8[16]COMPONENT_TORSO_DRAWABLE = 0
my_peds8[16]COMPONENT_TORSO_TEXTURE = 0
my_peds8[16]COMPONENT_LEGS_DRAWABLE = 0
my_peds8[16]COMPONENT_LEGS_TEXTURE = 0
my_peds8[16]COMPONENT_HANDS_DRAWABLE = 0
my_peds8[16]COMPONENT_HANDS_TEXTURE = 0
my_peds8[16]COMPONENT_FEET_DRAWABLE = 0
my_peds8[16]COMPONENT_FEET_TEXTURE = 0
my_peds8[16]COMPONENT_EYES_DRAWABLE = 0
my_peds8[16]COMPONENT_EYES_TEXTURE = 0
my_peds8[16]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds8[16]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds8[16]COMPONENT_TASKS_DRAWABLE = 0
my_peds8[16]COMPONENT_TASKS_TEXTURE = 0
my_peds8[16]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds8[16]COMPONENT_TEXTURES_TEXTURE = 0
my_peds8[16]COMPONENT_TORSO2_DRAWABLE = 0
my_peds8[16]COMPONENT_TORSO2_TEXTURE = 0
my_peds8[16]PROP_HATS_INDEX = -1
my_peds8[16]PROP_HATS_TEXTURE = -1
my_peds8[16]PROP_GLASSES_INDEX = -1
my_peds8[16]PROP_GLASSES_TEXTURE = -1
my_peds8[16]PROP_EARS_INDEX = -1
my_peds8[16]PROP_EARS_TEXTURE = -1
my_peds8[17]Model = s_m_m_migrant_01
my_peds8[17]Model2 = 0xED0CE4C6
my_peds8[17]Positionx = -1373.776
my_peds8[17]Positiony = -366.2929
my_peds8[17]Positionz = 36.61488
my_peds8[17]Heading = 210.0002
my_peds8[17]Task = 1
my_peds8[17]Weapon = Machete
my_peds8[17]Group = 2
my_peds8[17]SeatPosition = -1
my_peds8[17]my_peds_variation = Random
my_peds8[17]my_peds_Accuracy = 20
my_peds8[17]my_peds_Health = 1000
my_peds8[17]my_peds_Armour = 1000
my_peds8[17]my_peds_Invincible = False
my_peds8[17]my_peds_DrivingSpeed = 60
my_peds8[17]my_peds_DrivingStyle = Normal
my_peds8[17]my_peds_CombatEngaugeRange = 15
my_peds8[17]my_peds_CanLeaveGuardRange = True
my_peds8[17]my_peds_GuardRange = 20
my_peds8[17]my_peds_VecFallowDist = 5
my_peds8[17]my_peds_seeingRange = 35
my_peds8[17]my_peds_hearingRange = 60
my_peds8[17]my_peds_group_numb = 0
my_peds8[17]my_peds_Combat_Ability = 4
my_peds8[17]my_peds_senario = WORLD_HUMAN_CHEERING
my_peds8[17]my_peds_can_exit_vehicle = False
my_peds8[17]my_peds_waypoint = 0
my_peds8[17]COMPONENT_FACE_DRAWABLE = 0
my_peds8[17]COMPONENT_FACE_TEXTURE = 0
my_peds8[17]COMPONENT_HEAD_DRAWABLE = 0
my_peds8[17]COMPONENT_HEAD_TEXTURE = 0
my_peds8[17]COMPONENT_HAIR_DRAWABLE = 0
my_peds8[17]COMPONENT_HAIR_TEXTURE = 0
my_peds8[17]COMPONENT_TORSO_DRAWABLE = 0
my_peds8[17]COMPONENT_TORSO_TEXTURE = 1
my_peds8[17]COMPONENT_LEGS_DRAWABLE = 1
my_peds8[17]COMPONENT_LEGS_TEXTURE = 0
my_peds8[17]COMPONENT_HANDS_DRAWABLE = 0
my_peds8[17]COMPONENT_HANDS_TEXTURE = 0
my_peds8[17]COMPONENT_FEET_DRAWABLE = 0
my_peds8[17]COMPONENT_FEET_TEXTURE = 0
my_peds8[17]COMPONENT_EYES_DRAWABLE = 0
my_peds8[17]COMPONENT_EYES_TEXTURE = 0
my_peds8[17]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds8[17]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds8[17]COMPONENT_TASKS_DRAWABLE = 0
my_peds8[17]COMPONENT_TASKS_TEXTURE = 0
my_peds8[17]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds8[17]COMPONENT_TEXTURES_TEXTURE = 0
my_peds8[17]COMPONENT_TORSO2_DRAWABLE = 0
my_peds8[17]COMPONENT_TORSO2_TEXTURE = 0
my_peds8[17]PROP_HATS_INDEX = -1
my_peds8[17]PROP_HATS_TEXTURE = -1
my_peds8[17]PROP_GLASSES_INDEX = -1
my_peds8[17]PROP_GLASSES_TEXTURE = -1
my_peds8[17]PROP_EARS_INDEX = -1
my_peds8[17]PROP_EARS_TEXTURE = -1
my_peds8[18]Model = s_m_m_mariachi_01
my_peds8[18]Model2 = 0x7EA4FFA6
my_peds8[18]Positionx = -1375.321
my_peds8[18]Positiony = -365.5577
my_peds8[18]Positionz = 36.63839
my_peds8[18]Heading = 210.0468
my_peds8[18]Task = 1
my_peds8[18]Weapon = Machete
my_peds8[18]Group = 2
my_peds8[18]SeatPosition = -1
my_peds8[18]my_peds_variation = Random
my_peds8[18]my_peds_Accuracy = 20
my_peds8[18]my_peds_Health = 1000
my_peds8[18]my_peds_Armour = 1000
my_peds8[18]my_peds_Invincible = False
my_peds8[18]my_peds_DrivingSpeed = 60
my_peds8[18]my_peds_DrivingStyle = Normal
my_peds8[18]my_peds_CombatEngaugeRange = 15
my_peds8[18]my_peds_CanLeaveGuardRange = True
my_peds8[18]my_peds_GuardRange = 20
my_peds8[18]my_peds_VecFallowDist = 5
my_peds8[18]my_peds_seeingRange = 35
my_peds8[18]my_peds_hearingRange = 60
my_peds8[18]my_peds_group_numb = 0
my_peds8[18]my_peds_Combat_Ability = 4
my_peds8[18]my_peds_senario = WORLD_HUMAN_CHEERING
my_peds8[18]my_peds_can_exit_vehicle = False
my_peds8[18]my_peds_waypoint = 0
my_peds8[18]COMPONENT_FACE_DRAWABLE = 0
my_peds8[18]COMPONENT_FACE_TEXTURE = 0
my_peds8[18]COMPONENT_HEAD_DRAWABLE = 0
my_peds8[18]COMPONENT_HEAD_TEXTURE = 0
my_peds8[18]COMPONENT_HAIR_DRAWABLE = 0
my_peds8[18]COMPONENT_HAIR_TEXTURE = 0
my_peds8[18]COMPONENT_TORSO_DRAWABLE = 1
my_peds8[18]COMPONENT_TORSO_TEXTURE = 0
my_peds8[18]COMPONENT_LEGS_DRAWABLE = 0
my_peds8[18]COMPONENT_LEGS_TEXTURE = 1
my_peds8[18]COMPONENT_HANDS_DRAWABLE = 0
my_peds8[18]COMPONENT_HANDS_TEXTURE = 0
my_peds8[18]COMPONENT_FEET_DRAWABLE = 0
my_peds8[18]COMPONENT_FEET_TEXTURE = 0
my_peds8[18]COMPONENT_EYES_DRAWABLE = 0
my_peds8[18]COMPONENT_EYES_TEXTURE = 0
my_peds8[18]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds8[18]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds8[18]COMPONENT_TASKS_DRAWABLE = 0
my_peds8[18]COMPONENT_TASKS_TEXTURE = 0
my_peds8[18]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds8[18]COMPONENT_TEXTURES_TEXTURE = 0
my_peds8[18]COMPONENT_TORSO2_DRAWABLE = 0
my_peds8[18]COMPONENT_TORSO2_TEXTURE = 0
my_peds8[18]PROP_HATS_INDEX = -1
my_peds8[18]PROP_HATS_TEXTURE = -1
my_peds8[18]PROP_GLASSES_INDEX = -1
my_peds8[18]PROP_GLASSES_TEXTURE = -1
my_peds8[18]PROP_EARS_INDEX = -1
my_peds8[18]PROP_EARS_TEXTURE = -1
my_peds8[19]Model = s_m_m_lsmetro_01
my_peds8[19]Model2 = 0x765AAAE4
my_peds8[19]Positionx = -1375.615
my_peds8[19]Positiony = -366.1566
my_peds8[19]Positionz = 36.6322
my_peds8[19]Heading = 209.9999
my_peds8[19]Task = 1
my_peds8[19]Weapon = Machete
my_peds8[19]Group = 2
my_peds8[19]SeatPosition = -1
my_peds8[19]my_peds_variation = Random
my_peds8[19]my_peds_Accuracy = 20
my_peds8[19]my_peds_Health = 1000
my_peds8[19]my_peds_Armour = 1000
my_peds8[19]my_peds_Invincible = False
my_peds8[19]my_peds_DrivingSpeed = 60
my_peds8[19]my_peds_DrivingStyle = Normal
my_peds8[19]my_peds_CombatEngaugeRange = 15
my_peds8[19]my_peds_CanLeaveGuardRange = True
my_peds8[19]my_peds_GuardRange = 20
my_peds8[19]my_peds_VecFallowDist = 5
my_peds8[19]my_peds_seeingRange = 35
my_peds8[19]my_peds_hearingRange = 60
my_peds8[19]my_peds_group_numb = 0
my_peds8[19]my_peds_Combat_Ability = 4
my_peds8[19]my_peds_senario = WORLD_HUMAN_CHEERING
my_peds8[19]my_peds_can_exit_vehicle = False
my_peds8[19]my_peds_waypoint = 0
my_peds8[19]COMPONENT_FACE_DRAWABLE = 0
my_peds8[19]COMPONENT_FACE_TEXTURE = 0
my_peds8[19]COMPONENT_HEAD_DRAWABLE = 0
my_peds8[19]COMPONENT_HEAD_TEXTURE = 0
my_peds8[19]COMPONENT_HAIR_DRAWABLE = 0
my_peds8[19]COMPONENT_HAIR_TEXTURE = 2
my_peds8[19]COMPONENT_TORSO_DRAWABLE = 0
my_peds8[19]COMPONENT_TORSO_TEXTURE = 2
my_peds8[19]COMPONENT_LEGS_DRAWABLE = 0
my_peds8[19]COMPONENT_LEGS_TEXTURE = 4
my_peds8[19]COMPONENT_HANDS_DRAWABLE = 0
my_peds8[19]COMPONENT_HANDS_TEXTURE = 0
my_peds8[19]COMPONENT_FEET_DRAWABLE = 0
my_peds8[19]COMPONENT_FEET_TEXTURE = 0
my_peds8[19]COMPONENT_EYES_DRAWABLE = 0
my_peds8[19]COMPONENT_EYES_TEXTURE = 0
my_peds8[19]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds8[19]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds8[19]COMPONENT_TASKS_DRAWABLE = 0
my_peds8[19]COMPONENT_TASKS_TEXTURE = 0
my_peds8[19]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds8[19]COMPONENT_TEXTURES_TEXTURE = 1
my_peds8[19]COMPONENT_TORSO2_DRAWABLE = 0
my_peds8[19]COMPONENT_TORSO2_TEXTURE = 0
my_peds8[19]PROP_HATS_INDEX = -1
my_peds8[19]PROP_HATS_TEXTURE = -1
my_peds8[19]PROP_GLASSES_INDEX = -1
my_peds8[19]PROP_GLASSES_TEXTURE = -1
my_peds8[19]PROP_EARS_INDEX = -1
my_peds8[19]PROP_EARS_TEXTURE = -1
my_peds8[20]Model = s_m_m_lifeinvad_01
my_peds8[20]Model2 = 0xDE0077FD
my_peds8[20]Positionx = -1376.103
my_peds8[20]Positiony = -366.0602
my_peds8[20]Positionz = 36.632
my_peds8[20]Heading = 209.9999
my_peds8[20]Task = 1
my_peds8[20]Weapon = Dagger
my_peds8[20]Group = 2
my_peds8[20]SeatPosition = -1
my_peds8[20]my_peds_variation = Random
my_peds8[20]my_peds_Accuracy = 20
my_peds8[20]my_peds_Health = 1000
my_peds8[20]my_peds_Armour = 1000
my_peds8[20]my_peds_Invincible = False
my_peds8[20]my_peds_DrivingSpeed = 60
my_peds8[20]my_peds_DrivingStyle = Normal
my_peds8[20]my_peds_CombatEngaugeRange = 15
my_peds8[20]my_peds_CanLeaveGuardRange = True
my_peds8[20]my_peds_GuardRange = 20
my_peds8[20]my_peds_VecFallowDist = 5
my_peds8[20]my_peds_seeingRange = 35
my_peds8[20]my_peds_hearingRange = 60
my_peds8[20]my_peds_group_numb = 0
my_peds8[20]my_peds_Combat_Ability = 4
my_peds8[20]my_peds_senario = WORLD_HUMAN_CHEERING
my_peds8[20]my_peds_can_exit_vehicle = False
my_peds8[20]my_peds_waypoint = 0
my_peds8[20]COMPONENT_FACE_DRAWABLE = 1
my_peds8[20]COMPONENT_FACE_TEXTURE = 1
my_peds8[20]COMPONENT_HEAD_DRAWABLE = 0
my_peds8[20]COMPONENT_HEAD_TEXTURE = 0
my_peds8[20]COMPONENT_HAIR_DRAWABLE = 4
my_peds8[20]COMPONENT_HAIR_TEXTURE = 1
my_peds8[20]COMPONENT_TORSO_DRAWABLE = 0
my_peds8[20]COMPONENT_TORSO_TEXTURE = 2
my_peds8[20]COMPONENT_LEGS_DRAWABLE = 1
my_peds8[20]COMPONENT_LEGS_TEXTURE = 0
my_peds8[20]COMPONENT_HANDS_DRAWABLE = 0
my_peds8[20]COMPONENT_HANDS_TEXTURE = 0
my_peds8[20]COMPONENT_FEET_DRAWABLE = 0
my_peds8[20]COMPONENT_FEET_TEXTURE = 0
my_peds8[20]COMPONENT_EYES_DRAWABLE = 0
my_peds8[20]COMPONENT_EYES_TEXTURE = 0
my_peds8[20]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds8[20]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds8[20]COMPONENT_TASKS_DRAWABLE = 0
my_peds8[20]COMPONENT_TASKS_TEXTURE = 0
my_peds8[20]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds8[20]COMPONENT_TEXTURES_TEXTURE = 0
my_peds8[20]COMPONENT_TORSO2_DRAWABLE = 0
my_peds8[20]COMPONENT_TORSO2_TEXTURE = 0
my_peds8[20]PROP_HATS_INDEX = -1
my_peds8[20]PROP_HATS_TEXTURE = -1
my_peds8[20]PROP_GLASSES_INDEX = -1
my_peds8[20]PROP_GLASSES_TEXTURE = -1
my_peds8[20]PROP_EARS_INDEX = -1
my_peds8[20]PROP_EARS_TEXTURE = -1
my_peds8[21]Model = s_m_m_gentransport
my_peds8[21]Model2 = 0x1880ED06
my_peds8[21]Positionx = -1376.061
my_peds8[21]Positiony = -364.8743
my_peds8[21]Positionz = 36.64298
my_peds8[21]Heading = 210.007
my_peds8[21]Task = 1
my_peds8[21]Weapon = Dagger
my_peds8[21]Group = 2
my_peds8[21]SeatPosition = -1
my_peds8[21]my_peds_variation = Random
my_peds8[21]my_peds_Accuracy = 20
my_peds8[21]my_peds_Health = 1000
my_peds8[21]my_peds_Armour = 1000
my_peds8[21]my_peds_Invincible = False
my_peds8[21]my_peds_DrivingSpeed = 60
my_peds8[21]my_peds_DrivingStyle = Normal
my_peds8[21]my_peds_CombatEngaugeRange = 15
my_peds8[21]my_peds_CanLeaveGuardRange = True
my_peds8[21]my_peds_GuardRange = 20
my_peds8[21]my_peds_VecFallowDist = 5
my_peds8[21]my_peds_seeingRange = 35
my_peds8[21]my_peds_hearingRange = 60
my_peds8[21]my_peds_group_numb = 0
my_peds8[21]my_peds_Combat_Ability = 4
my_peds8[21]my_peds_senario = WORLD_HUMAN_CHEERING
my_peds8[21]my_peds_can_exit_vehicle = False
my_peds8[21]my_peds_waypoint = 0
my_peds8[21]COMPONENT_FACE_DRAWABLE = 0
my_peds8[21]COMPONENT_FACE_TEXTURE = 2
my_peds8[21]COMPONENT_HEAD_DRAWABLE = 0
my_peds8[21]COMPONENT_HEAD_TEXTURE = 0
my_peds8[21]COMPONENT_HAIR_DRAWABLE = 0
my_peds8[21]COMPONENT_HAIR_TEXTURE = 0
my_peds8[21]COMPONENT_TORSO_DRAWABLE = 1
my_peds8[21]COMPONENT_TORSO_TEXTURE = 0
my_peds8[21]COMPONENT_LEGS_DRAWABLE = 0
my_peds8[21]COMPONENT_LEGS_TEXTURE = 0
my_peds8[21]COMPONENT_HANDS_DRAWABLE = 0
my_peds8[21]COMPONENT_HANDS_TEXTURE = 0
my_peds8[21]COMPONENT_FEET_DRAWABLE = 0
my_peds8[21]COMPONENT_FEET_TEXTURE = 0
my_peds8[21]COMPONENT_EYES_DRAWABLE = 0
my_peds8[21]COMPONENT_EYES_TEXTURE = 0
my_peds8[21]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds8[21]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds8[21]COMPONENT_TASKS_DRAWABLE = 0
my_peds8[21]COMPONENT_TASKS_TEXTURE = 0
my_peds8[21]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds8[21]COMPONENT_TEXTURES_TEXTURE = 0
my_peds8[21]COMPONENT_TORSO2_DRAWABLE = 0
my_peds8[21]COMPONENT_TORSO2_TEXTURE = 0
my_peds8[21]PROP_HATS_INDEX = -1
my_peds8[21]PROP_HATS_TEXTURE = -1
my_peds8[21]PROP_GLASSES_INDEX = -1
my_peds8[21]PROP_GLASSES_TEXTURE = -1
my_peds8[21]PROP_EARS_INDEX = -1
my_peds8[21]PROP_EARS_TEXTURE = -1
my_peds8[22]Model = s_m_m_fiboffice_01
my_peds8[22]Model2 = 0xEDBC7546
my_peds8[22]Positionx = -1376.406
my_peds8[22]Positiony = -365.5731
my_peds8[22]Positionz = 36.63578
my_peds8[22]Heading = 210.0001
my_peds8[22]Task = 0
my_peds8[22]Weapon = Pistol
my_peds8[22]Group = 2
my_peds8[22]SeatPosition = -1
my_peds8[22]my_peds_variation = Random
my_peds8[22]my_peds_Accuracy = 20
my_peds8[22]my_peds_Health = 1000
my_peds8[22]my_peds_Armour = 1000
my_peds8[22]my_peds_Invincible = False
my_peds8[22]my_peds_DrivingSpeed = 60
my_peds8[22]my_peds_DrivingStyle = Normal
my_peds8[22]my_peds_CombatEngaugeRange = 15
my_peds8[22]my_peds_CanLeaveGuardRange = True
my_peds8[22]my_peds_GuardRange = 20
my_peds8[22]my_peds_VecFallowDist = 5
my_peds8[22]my_peds_seeingRange = 35
my_peds8[22]my_peds_hearingRange = 60
my_peds8[22]my_peds_group_numb = 0
my_peds8[22]my_peds_Combat_Ability = 4
my_peds8[22]my_peds_senario = WORLD_HUMAN_CHEERING
my_peds8[22]my_peds_can_exit_vehicle = False
my_peds8[22]my_peds_waypoint = 0
my_peds8[22]COMPONENT_FACE_DRAWABLE = 2
my_peds8[22]COMPONENT_FACE_TEXTURE = 1
my_peds8[22]COMPONENT_HEAD_DRAWABLE = 0
my_peds8[22]COMPONENT_HEAD_TEXTURE = 0
my_peds8[22]COMPONENT_HAIR_DRAWABLE = 0
my_peds8[22]COMPONENT_HAIR_TEXTURE = 0
my_peds8[22]COMPONENT_TORSO_DRAWABLE = 0
my_peds8[22]COMPONENT_TORSO_TEXTURE = 1
my_peds8[22]COMPONENT_LEGS_DRAWABLE = 0
my_peds8[22]COMPONENT_LEGS_TEXTURE = 1
my_peds8[22]COMPONENT_HANDS_DRAWABLE = 0
my_peds8[22]COMPONENT_HANDS_TEXTURE = 0
my_peds8[22]COMPONENT_FEET_DRAWABLE = 0
my_peds8[22]COMPONENT_FEET_TEXTURE = 0
my_peds8[22]COMPONENT_EYES_DRAWABLE = 0
my_peds8[22]COMPONENT_EYES_TEXTURE = 0
my_peds8[22]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds8[22]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds8[22]COMPONENT_TASKS_DRAWABLE = 0
my_peds8[22]COMPONENT_TASKS_TEXTURE = 0
my_peds8[22]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds8[22]COMPONENT_TEXTURES_TEXTURE = 0
my_peds8[22]COMPONENT_TORSO2_DRAWABLE = 0
my_peds8[22]COMPONENT_TORSO2_TEXTURE = 0
my_peds8[22]PROP_HATS_INDEX = -1
my_peds8[22]PROP_HATS_TEXTURE = -1
my_peds8[22]PROP_GLASSES_INDEX = -1
my_peds8[22]PROP_GLASSES_TEXTURE = -1
my_peds8[22]PROP_EARS_INDEX = -1
my_peds8[22]PROP_EARS_TEXTURE = -1
my_peds8[23]Model = u_m_y_zombie_01
my_peds8[23]Model2 = 0xAC4B4506
my_peds8[23]Positionx = -1376.406
my_peds8[23]Positiony = -365.5731
my_peds8[23]Positionz = 36.63578
my_peds8[23]Heading = 174.0048
my_peds8[23]Task = 1
my_peds8[23]Weapon = Machete
my_peds8[23]Group = 1
my_peds8[23]SeatPosition = -1
my_peds8[23]my_peds_variation = Random
my_peds8[23]my_peds_Accuracy = 20
my_peds8[23]my_peds_Health = 1000
my_peds8[23]my_peds_Armour = 1000
my_peds8[23]my_peds_Invincible = False
my_peds8[23]my_peds_DrivingSpeed = 60
my_peds8[23]my_peds_DrivingStyle = Normal
my_peds8[23]my_peds_CombatEngaugeRange = 35
my_peds8[23]my_peds_CanLeaveGuardRange = True
my_peds8[23]my_peds_GuardRange = 20
my_peds8[23]my_peds_VecFallowDist = 5
my_peds8[23]my_peds_seeingRange = 35
my_peds8[23]my_peds_hearingRange = 60
my_peds8[23]my_peds_group_numb = 0
my_peds8[23]my_peds_Combat_Ability = 45
my_peds8[23]my_peds_senario = WORLD_HUMAN_CHEERING
my_peds8[23]my_peds_can_exit_vehicle = False
my_peds8[23]my_peds_waypoint = 0
my_peds8[23]COMPONENT_FACE_DRAWABLE = 0
my_peds8[23]COMPONENT_FACE_TEXTURE = 0
my_peds8[23]COMPONENT_HEAD_DRAWABLE = 0
my_peds8[23]COMPONENT_HEAD_TEXTURE = 0
my_peds8[23]COMPONENT_HAIR_DRAWABLE = 0
my_peds8[23]COMPONENT_HAIR_TEXTURE = 0
my_peds8[23]COMPONENT_TORSO_DRAWABLE = 0
my_peds8[23]COMPONENT_TORSO_TEXTURE = 0
my_peds8[23]COMPONENT_LEGS_DRAWABLE = 0
my_peds8[23]COMPONENT_LEGS_TEXTURE = 0
my_peds8[23]COMPONENT_HANDS_DRAWABLE = 0
my_peds8[23]COMPONENT_HANDS_TEXTURE = 0
my_peds8[23]COMPONENT_FEET_DRAWABLE = 0
my_peds8[23]COMPONENT_FEET_TEXTURE = 0
my_peds8[23]COMPONENT_EYES_DRAWABLE = 0
my_peds8[23]COMPONENT_EYES_TEXTURE = 0
my_peds8[23]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds8[23]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds8[23]COMPONENT_TASKS_DRAWABLE = 0
my_peds8[23]COMPONENT_TASKS_TEXTURE = 0
my_peds8[23]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds8[23]COMPONENT_TEXTURES_TEXTURE = 0
my_peds8[23]COMPONENT_TORSO2_DRAWABLE = 0
my_peds8[23]COMPONENT_TORSO2_TEXTURE = 0
my_peds8[23]PROP_HATS_INDEX = -1
my_peds8[23]PROP_HATS_TEXTURE = -1
my_peds8[23]PROP_GLASSES_INDEX = -1
my_peds8[23]PROP_GLASSES_TEXTURE = -1
my_peds8[23]PROP_EARS_INDEX = -1
my_peds8[23]PROP_EARS_TEXTURE = -1
